Maggie KarayaMy 2020 GamesThere is no doubt 2020 was a rough year for a lot of people, but because we were all stuck at home, I suddenly had more time to play more…Jan 1, 2021Jan 1, 2021
Maggie KarayainDesign Buddies CommunityLeveling up your UX sketching skillsSketching is one of the many important skills UX designers should refine. UX Sketching has various meanings, but for the sake of this…Dec 30, 2020Dec 30, 2020
Maggie KarayaWhy you should use more sticky notesLet it be known that I love sticky notes. Probably cliché for a UX designer to say that, but hey, stereotypes exist for a reason.Feb 11, 2020Feb 11, 2020
Maggie KarayaWhy are UX & UI people so obsessed with naming components and icons after food?I’ve been asking myself this question since last year and finally decided to write about it. I thank Pablo Stanley’s post — it was the…Jan 31, 2020Jan 31, 2020
Maggie KarayaWeb-based Guide for REU PIsCreate a database to keep documents, examples, and overviews of the different aspects of running an REU site.Jan 15, 2020Jan 15, 2020
Maggie Karaya100 Days — UI Design ChallengeCURRENTLY ONGOING(stay tuned for more)Jan 15, 2020Jan 15, 2020
Maggie KarayaUSABILATHON — how we started the 1st usability-focused hackathonDuring my time at Iowa State, I was approached with an opportunity to build and foster a UX event. I knew this was the opportunity I’ve…Jan 15, 2020Jan 15, 2020
Maggie KarayaHTC Vive Apps/Demos/Games: Why we love them?Disclaimer: I’m currently looking at commonalities between some of these games or apps that have been developed. This is just a personal…Jul 14, 2016Jul 14, 2016
Maggie KarayaChoosing a game engine when designing for VR for the first timeComing from a design background and slowly moving towards a more tech side, there’s a lot of things to consider when choosing an engine to…Jun 30, 2016Jun 30, 2016